I am using a package called
Easy Font, which creates high quality text (specifically, high quality outlines and shadows, smoother and more readable than NGUI's).
However, I don't know how (or if it's even possible) to drop a normal game object, normal unity 3D text mesh, or other object like an Easy Font text mesh into NGUI's UIRoot hierarchy and then still have it draw correctly as if it were, say, an NGUI label. When running, the object is at a different position and with a different scale than in the Editor.
Is it possible to somehow use other objects like this under the UIRoot structure?