Author Topic: Is it possible to sort among widget's and 3d models?  (Read 2745 times)

slway07

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Is it possible to sort among widget's and 3d models?
« on: June 03, 2015, 09:19:23 PM »
Hi guys, I got a problem with sorting gameobject by using NGUI.

Here's my Hierarchy of what I want to do.

UI Root
   ㄴ Camera
   ㄴ Panel A
      ㄴ UISprite A
   ㄴ 3D model(whch is not attached to Widget)
      ( In fact the model doesn't have z scale like 2D. You can regard it as a 2D)
   ㄴ Panel B
      ㄴ UISprite B

So, What I want to do is displaying them this order.

 UISprite A => 3D Model => UISprite B.

I heard that the problem is from shader but it probably works if I adjust Render Q.

I've tried a lot but not find any solution to work it out.

(Now I'm using 3 cameras for display them respectively. I want to use only one cam.)

Any Ideas?