Just updated to 3.6.7 (from the asset store) and I'm running into all kinds of strangeness with the UI.
My game's UI is fixedsize, set to 1080 manual height.
I have a UI Texture in a UI Panel set with a size of 1920x1080, aspect ratio set 'based on height' and an anchor of unified, left,right,bottom,top all set to 0
With 3.6.7, suddenly this UITexture (the menu background) is appearing like 1/2 size in the view. If I adjust the camera's orthographic size to 0.5, it fits fine, but obviously the rest of the UI doesn't fit.
Note that the rest of the UI appears to be the correct size, just my UI Texture is appearing differently with 3.6.7.
Any ideas?