Hi,
I try to explain what happens at runtime:
+ I have a gameObject that at start spawns a NGUI element centered on UIRoot
+ the NGUI element is sprite with a label as child
+ both the spawned obj and its child are save in a variable
+ the spawned obj is issued a target to follow
+ in the prefab of NGUI element, in the uifollowscript, I already had the game camera point to a prefab of the camera ingame.
Everythng works except that I dont see it ingame, but if I check the scene tab, the element is there, following and all, but shifted outside of the borders of the ui camera.
Any idea?
thanks