I'm using groups of course. My situation is the following:
I have a game object which has four tweens on it, grouped 0,1,2,3.
I want to reset tween 0 and tween 2 to the beginning at a certain time.
If I had just one tween on that game object, I'd use GetComponent<TweenScale>().ResetToBeginning();
But since I have four difference tweens and out of those four I want to reset only two I can't use ResetToBeginning, so my question is, how do I reset them?