Hi there,
I'm switching from using UISPrite elements to UI2DSprite elements because it is easier for me in the current project to store the references to the sprites rather than have the string names of the sprites inside the atlas (I have an info panel that changes some sprites depending on the info being shown).
Right now, while some elements are UISprites and some other are UI2DSprites, it seems that they don't work properly together, resulting in the UISprites being shown blurry while the UI2DSprites are being shown properly. Have I missed something? Is there a place where it states that they can't be used within the same UIRoot? Or is it just some configuration that I set wrong?
Thanks in advance.