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AnimationOrTween.Trigger add None value
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Topic: AnimationOrTween.Trigger add None value (Read 4448 times)
beings
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AnimationOrTween.Trigger add None value
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December 08, 2014, 09:55:30 PM »
Sometimes I want to play UIPlayAnimation through scripts, but must select a trigger.
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ArenMook
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Re: AnimationOrTween.Trigger add None value
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December 09, 2014, 01:46:53 PM »
If you want to play an animation through a script, just work with the UnityEngine.Animation.
UIPlayAnimation is a triggering script, like a button.
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AnimationOrTween.Trigger add None value