Frame:23819
CharacterButtonUIItem:OnPress() (at Assets/Scripts/UI/UIItems/CharacterButtonUIItem.cs:11)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at Assets/NGUI/Scripts/UI/UICamera.cs:1080)
UICamera:ProcessPress(Boolean, Single, Single) (at Assets/NGUI/Scripts/UI/UICamera.cs:1759)
UICamera:ProcessTouch(Boolean, Boolean) (at Assets/NGUI/Scripts/UI/UICamera.cs:1942)
UICamera:ProcessMouse() (at Assets/NGUI/Scripts/UI/UICamera.cs:1447)
UICamera:ProcessTouches() (at Assets/NGUI/Scripts/UI/UICamera.cs:1567)
UICamera:Update() (at Assets/NGUI/Scripts/UI/UICamera.cs:1229)
—
Frame:23820
CharacterButtonUIItem:OnPress() (at Assets/Scripts/UI/UIItems/CharacterButtonUIItem.cs:11)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at Assets/NGUI/Scripts/UI/UICamera.cs:1080)
UICamera:ProcessRelease(Boolean, Single) (at Assets/NGUI/Scripts/UI/UICamera.cs:1866)
UICamera:ProcessTouch(Boolean, Boolean) (at Assets/NGUI/Scripts/UI/UICamera.cs:1927)
UICamera:ProcessMouse() (at Assets/NGUI/Scripts/UI/UICamera.cs:1447)
UICamera:ProcessTouches() (at Assets/NGUI/Scripts/UI/UICamera.cs:1567)
UICamera:Update() (at Assets/NGUI/Scripts/UI/UICamera.cs:1229)
—
CharacterButtonUIItem:OnPress() (at Assets/Scripts/UI/UIItems/CharacterButtonUIItem.cs:11)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at Assets/NGUI/Scripts/UI/UICamera.cs:1080)
UICamera:ProcessRelease(Boolean, Single) (at Assets/NGUI/Scripts/UI/UICamera.cs:1866)
UICamera:ProcessTouch(Boolean, Boolean) (at Assets/NGUI/Scripts/UI/UICamera.cs:1927)
UICamera:ProcessMouse() (at Assets/NGUI/Scripts/UI/UICamera.cs:1447)
UICamera:ProcessTouches() (at Assets/NGUI/Scripts/UI/UICamera.cs:1567)
UICamera:Update() (at Assets/NGUI/Scripts/UI/UICamera.cs:1229)
—
Frame:23820
CharacterButtonUIItem:OnPress() (at Assets/Scripts/UI/UIItems/CharacterButtonUIItem.cs:11)
EventDelegate:Execute() (at Assets/NGUI/Scripts/Internal/EventDelegate.cs:476)
EventDelegate:Execute(List`1) (at Assets/NGUI/Scripts/Internal/EventDelegate.cs:644)
UIButton:OnClick() (at Assets/NGUI/Scripts/Interaction/UIButton.cs:259)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at Assets/NGUI/Scripts/UI/UICamera.cs:1080)
UICamera:ProcessRelease(Boolean, Single) (at Assets/NGUI/Scripts/UI/UICamera.cs:1888)
UICamera:ProcessTouch(Boolean, Boolean) (at Assets/NGUI/Scripts/UI/UICamera.cs:1927)
UICamera:ProcessMouse() (at Assets/NGUI/Scripts/UI/UICamera.cs:1447)
UICamera:ProcessTouches() (at Assets/NGUI/Scripts/UI/UICamera.cs:1567)
UICamera:Update() (at Assets/NGUI/Scripts/UI/UICamera.cs:1229)
—
CharacterButtonUIItem:OnPress() (at Assets/Scripts/UI/UIItems/CharacterButtonUIItem.cs:11)
EventDelegate:Execute() (at Assets/NGUI/Scripts/Internal/EventDelegate.cs:476)
EventDelegate:Execute(List`1) (at Assets/NGUI/Scripts/Internal/EventDelegate.cs:644)
UIButton:OnClick() (at Assets/NGUI/Scripts/Interaction/UIButton.cs:259)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at Assets/NGUI/Scripts/UI/UICamera.cs:1080)
UICamera:ProcessRelease(Boolean, Single) (at Assets/NGUI/Scripts/UI/UICamera.cs:1888)
UICamera:ProcessTouch(Boolean, Boolean) (at Assets/NGUI/Scripts/UI/UICamera.cs:1927)
UICamera:ProcessMouse() (at Assets/NGUI/Scripts/UI/UICamera.cs:1447)
UICamera:ProcessTouches() (at Assets/NGUI/Scripts/UI/UICamera.cs:1567)
UICamera:Update() (at Assets/NGUI/Scripts/UI/UICamera.cs:1229)