Thank you for the Answer Aren. I know your should be very busy right now with Windward coming out soon, so a huge thank you to taking the time to answer me. It's almost working now !! I means, what you tell me works but I have some tweak to make. I know it isn't your job to tell me that, but in case you can answer me, I will ask ! So my texture are now displayed by the Shader, but it's almost transparent because I have a lot of White in the Texture and it seem to render white as an alpha channel or something (i'm very bad in Shader, I never learn about that :S and now my Boss ask me to make this ! ). I suppose i have to find where in the Shader it tell white is alpha, but I donèt know what the code for this should look. So if you have any idea (and the time for answer me) it will be very Great. Again, thank you for the first answer, it help me alot !