Author Topic: Double widgets being displayed when created  (Read 1955 times)

sk1989

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Double widgets being displayed when created
« on: August 14, 2012, 01:11:24 PM »
Hello,

I have noticed that when I create a widget such as a label or sprite or really any sort of widget at all, that there is something strange happening. Although I only have one widget of a specific type being shown in the hierarchy, there always seems to be a mini double of the widget that is created far off in the distance behind the main widget itself. For example, I have made a prefab of the chat window that was shown in the examples in order for me to use it within another created scene. When I drag that onto the scene, it shows up and works perfectly. However, behind that chat window there is a really small one off in the distance behind it that is being duplicated behind it. I have noticed it on a lot of similar situations, and I am just wondering if anyone has run into the same problems

Thank you

ArenMook

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Re: Double widgets being displayed when created
« Reply #1 on: August 14, 2012, 03:35:23 PM »
Sounds like your game camera is able to see your UI layer.