Hi there!
While zooming on a Sprite using a NGUI ortho camera and by simply reducing the cam size, I found that the sprite position is changing with low cam size values.
Here is my basic setup (unity4.7.2 with last NGUI version 3.11.4):
- a new scene
- then NGUI-> Create -> Sprite
- then NGUI camera size changes
Is there a solution to prevent the sprite from moving with cam size low values (high zoom)?
Thanks!
Joni
with ortho cam size at 0.3 (OK until around 0.3)

with ortho cam size at 0.03 (NOK)

with ortho cam size at 0.01 (NOK)
