Ok, thank you.
I have more quick questions:
1) Having many Anchor can be bad for performance? I separated Gameplay Buttons (constantly pressed by the player) and the score label from the rest of the gui, but to keep consistency in the gui layout i had to double the anchors... from 4 to 8. Is this bad? I'm targetting mobile, it's the change i did worth?
2) What about setting panel to static? The label say "check if widget won't move". With move you intend changing too? If so isin't better changing the label to "check if widget won't change"?
3) If i have a panel set to static, and try to change something, say alpha, i get some extra penalty (in performance?).
4) Instead of manually changing alpha when the user press the button, can i get a better performance using the builtin ImageButton and changing the texture?
Thank you for your great support
