Author Topic: feature request for dynamic cache for font texture  (Read 2962 times)

yesbaba

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feature request for dynamic cache for font texture
« on: October 22, 2012, 04:16:55 AM »
for chinese font, only 1 big packed texture can't hold all the font to render,
because game player's input can't be limited , that's really a serious demand.
icon in textfield is also needed, i know it's currently supported by 1 big static texture solution.
« Last Edit: October 22, 2012, 04:33:49 AM by yesbaba »