I'm looking for a new GUI system to use in my projects. NGUI looks pretty sweet. I'm just wondering, would I be able to use the atlases for my sprite animations. For example, in my projects I use alot of non-gui game sprites in my scene. Ranging from billboarding and sometimes character animations. My sprites use atlases created by another package. Would I be able to use NGUI's atlases for my sprites? They're basically a plane which plays an animation based on sprites provided in an atlas. I understand NGUI is a GUI system, but is what I'm asking possible? Would I have to write my own non-gui Sprite Animation class? Thanks.