Hi - I'm trying to spin a "radar sweep" which is a simple sprite. No matter what I use - Spin.cs, Quaternion.Euler, Rotate, etc... The sprite hovers right around 3 degrees of rotation. It seems as though something is holding the rotation to 0 and my attempts to rotate get applied once before it goes back to 0.
This sprite is in a UIPanel. Any ideas?
Thanks,
Phil