Hi everybody,
I'd like to use a list of movie texture, using NGUI.
An UITexture is totally able to show a MovieTexture from Unity, but I need to display them into a list with some hard clipping.
If I change the shader of the UITexture from Unlit/Texture to Unlit - Transparent Colored (HardClip), and put it into a grid and a draggable UIPanel the movie texture is not displayed into the entire UITexture, but only a part of it. Plus the UITexture will disappear if while I'm scrolling them I stop moving the list (a bit hard to explain....).
I added some screenshots attached to this topic.
I vote for the HardClip shader and MovieTexture, which are not compatible.
How can I fix that? Thank you and happy new year
