So I have two separate UIPanels, one has a simple sprite box and some labels, the other has a button with UIButtonTween that has the other panel set as the target object. That panel (set as the target) has a TweenColor component going from 0-255 alpha, disabled at the start.
When I push the button, the panel fades in, but as it fades in the button I pushed fades away, even though its in a totally separate panel from the one set as the target of the UIButtonTween. I tried playing with the depth, to no avail. Is this intended behavior?
EDIT: I also noticed enableThenPlay works in UIButtonTween, but neither disableAfterForward or disableAfterReverse work at all.