Hi.
I have a very simple project which spawns a prefab if it is hosting the game, or another prefab for the client. When I click these prefabs from the same client, the game logs information about the objectOwnerId.
The issue is that clicking the same prefab multiple times (from the same client) gives me different results. Sometimes I get the right result about the owner of the object, sometimes isThisMyObject returns a diffent result.
This is the Debug.log:
Player ID: 2 objectOwnerID: 2 isThisMyObject = True
Player ID: 2 objectOwnerID: 1 isThisMyObject = False
Is this the expected behavior of isThisMyObject??
If not, is there any known cause for this?
Thanks in advance.