Author Topic: Feature Request : Multi Resolution Atlas Generation ( SD / HD / SHD )  (Read 3919 times)

Stephan

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Seems like it would a fair amount of work to implement but I thought I would ask regardless since many NGUI users are publishing to mobile platforms ( SD / HD / SHD )

If the user were to provide SHD assets it would be incredibly efficient if NGUI could create lower resolution assets ( SD / HD ) from a work flow perpective.  Would be even better if they were automatically associated with a reference atlas.

Thanks again for such a great product, best regards

Stephan

jeldrez

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Re: Feature Request : Multi Resolution Atlas Generation ( SD / HD / SHD )
« Reply #1 on: March 14, 2013, 02:55:55 PM »
+1
Definitely this is really necessary; or at least repositioning the UV Coordinates, because resizing the texture is not the problem.

ArenMook

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Re: Feature Request : Multi Resolution Atlas Generation ( SD / HD / SHD )
« Reply #2 on: March 14, 2013, 04:07:00 PM »
Switch the atlas to use TexCoords, and you can resize the texture at will.