I am using NGUI trial version to make a HTPC(Home theater pc).
My development environment is Eclipse + Android SDK + Unity3d.
in this environment, i tested the NGUI example with emulator, and Samsung Galaxy S3, it was working fine.
But i tested NGUI examples in the ODROID-U2, it was stucked after first rendering
the symptoms are 1) in the "NGUI Example: Interaction", the 3D action (UIDragObject) was working well, but the button was not working,
it seems to be NO Collider in the Gameobject, but the button from widget has it. and also i checked everything is fine
in emulator and Samsung G3.
2) the Apps to be maden with Unity3d from Google like Candle is working fine in ODROID-U2
Would you let me know some clue to solve this one ?
My guess is that ODROID-U2 has omitted some Library related openGL ES 2.0, but i don't what it is.
ODROID-U2 is my target device for HTPC and the detail product description is in the
http://www.hardkernel.com/renewal_2011/main.php