Author Topic: Character Customization  (Read 1419 times)


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Character Customization
« on: March 27, 2013, 07:17:37 AM »

I'm building a 2D Character Customization scene for my iPad app. I'm using different atlasses to get the different textures for the characters. Now this is all working well, but i need to save this so i can use it later on in the iPad app. My question is, what is the best way to save this information? And how do i access the atlas sprites when i'm not in the Character Customization scene.