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So... I finally popped my own mobile game cherry.
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Topic: So... I finally popped my own mobile game cherry. (Read 14584 times)
ArenMook
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So... I finally popped my own mobile game cherry.
«
on:
April 09, 2013, 03:46:34 AM »
'Tis true! I know many of you have already had stuff up there for years, so you'll be like "meh", but for me it's like "omgyes". I actually finished a game for a change. That's f#^&ing epic. Maybe now I can finally focus on dynamic font and the upcoming GUI properly, eh?
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Last Edit: April 09, 2013, 04:29:24 AM by ArenMook
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Cripple
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Re: So... I finally popped my own mobile game cherry.
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Reply #1 on:
April 09, 2013, 03:51:51 AM »
I hope that the game will work and be downloaded a lot of times on the markets.
The game is really fun and well polished.
Alexandre.
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Graphicstream Dev.
adam718
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Re: So... I finally popped my own mobile game cherry.
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Reply #2 on:
April 09, 2013, 04:13:36 AM »
Congratulations Aren.
I will try to play your game.
Btw, where can I get it?
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ArenMook
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Re: So... I finally popped my own mobile game cherry.
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Reply #3 on:
April 09, 2013, 04:16:32 AM »
Quote from: adam718 on April 09, 2013, 04:13:36 AM
Congratulations Aren.
I will try to play your game.
Btw, where can I get it?
Both images up top are links to Google Play pages for the full, and free versions of the game, respectively. You can also play the free version in your browser here:
http://starlink.tasharen.com/
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Nicki
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Re: So... I finally popped my own mobile game cherry.
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Reply #4 on:
April 09, 2013, 06:48:18 AM »
It's fun and challenging. I hope it will catch peoples' eyes.
If nothing else, it feels damned good to get something out there! Congrats!
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PabloAM
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Re: So... I finally popped my own mobile game cherry.
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Reply #5 on:
April 09, 2013, 06:49:51 AM »
Good job ArenMook!
Downloaded!
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ArenMook
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Re: So... I finally popped my own mobile game cherry.
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Reply #6 on:
April 09, 2013, 06:52:02 AM »
I'm curious what performance you guys get on your devices. Both of mine were capped at 60 FPS (Asus Infinity tablet and Samsung S3).
Tap on the bottom right corner to turn on FPS.
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Cripple
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Re: So... I finally popped my own mobile game cherry.
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Reply #7 on:
April 09, 2013, 09:12:09 AM »
On Samsung nexus 7 it was very fluid too. Didn't look at fps.
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Graphicstream Dev.
Ferazel
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Re: So... I finally popped my own mobile game cherry.
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Reply #8 on:
April 09, 2013, 11:45:39 AM »
Looks pretty cool. Just playing it briefly reminds me of Galcon Fusion. Crazy that you have time to do this on top of your other responsibilities.
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ArenMook
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Re: So... I finally popped my own mobile game cherry.
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Reply #9 on:
April 09, 2013, 12:22:15 PM »
Most of it was done at the end of December / beginning of January -- holiday time:
http://www.indiedb.com/games/starlink/news/the-development-of-starlink
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jeldrez
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Re: So... I finally popped my own mobile game cherry.
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Reply #10 on:
April 09, 2013, 01:02:47 PM »
Nice!
Good job Aren!
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Cripple
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Re: So... I finally popped my own mobile game cherry.
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Reply #11 on:
April 09, 2013, 02:58:26 PM »
On an Acer A500 the game runs at 45 fps~
It was one of the first successful Android tablet.
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Graphicstream Dev.
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So... I finally popped my own mobile game cherry.