Author Topic: GUI drawing twice after upgrade to full version  (Read 2399 times)

cedixon

  • Guest
GUI drawing twice after upgrade to full version
« on: April 28, 2013, 10:46:14 PM »
Hello all,

Yesterday I started building the GUI for my game with the free version of NGUI. It's a great package! However, when I upgraded to the full version tonight a strange error occured.  I believe I followed the upgrade procedure correctly (delete old NGUI folder, then import new asset package from Asset Store).

Here's what my GUI looked like when using the free version (no watermark because I hadn't pressed play, but it looked the same when running):


And here's what it looks like after the upgrade to the full version:


For some reason the GUI is being drawn twice. I'm really baffled! Strangely, the background copy of the GUI never updates, although the foreground version seems to work properly.

This is on a Mac with Unity 3.5.7.  I'm using a two camera setup (one main camera and the camera within UI Root (2D)). Any searches I tried mentioned improper culling mask setup, but I believe mine are set up properly - I've double checked, and nothing's changed from the pre-upgrade settings.  I'd really appreciate any hints anyone might have!

Thanks!  :)
Edward

cedixon

  • Guest
Re: GUI drawing twice after upgrade to full version
« Reply #1 on: April 28, 2013, 11:12:17 PM »
I restarted Unity a couple times and everything seems to be fine now. Don't know why this was happening, but after a few more restarts it still looks good, so I guess this isn't a problem anymore.  I'll post again if anything strange happens.  Hopefully if anyone ever has the same problem they'll see this.

Thanks!