Author Topic: What's the usual way people deal with Atlas/Scene?  (Read 5316 times)

alexlange

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What's the usual way people deal with Atlas/Scene?
« on: August 15, 2013, 02:51:02 AM »
Hi

Lately I'm trying to package my game's pics as atlas.
There're dozens of scenes/pics so a problem comes, how to categorize these pics?
Since pics' resolution are variety(from icon to background), I can't put them all in single atlas.

So I'm wondering which solution people will take.
1. Categorize pics by scene(like atals_scene1/2/3)
2. Put normall pics(icon etc) into atlases and for those bigger pics, leave them as UITexture.
3. Take easy, fill atlas 1 by 1 without rules.

Thank you :)

ccontinisio

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Re: What's the usual way people deal with Atlas/Scene?
« Reply #1 on: August 15, 2013, 09:06:40 AM »
What do you mean exactly by "game's pics"? The textures?

alexlange

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Re: What's the usual way people deal with Atlas/Scene?
« Reply #2 on: August 17, 2013, 11:10:36 AM »
Yes, textures.
And I found it's easier to pick option 2.
Hopefully we can put them into a single 2048*2048 atlas without those big background images in most cases.
(well, strictly, it depends on :] )

ArenMook

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Re: What's the usual way people deal with Atlas/Scene?
« Reply #3 on: August 18, 2013, 07:41:41 AM »
Option 2 for sure.