Author Topic: Missing shaders, atlases, etc.  (Read 4985 times)

pushxtonotdie

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Missing shaders, atlases, etc.
« on: May 30, 2012, 12:57:29 PM »
We are attempting to collaborate with NGUI but are running into some strange problems. I have committed to svn the NGUI project for others to work with. When the person pulled down the latest the UIAtlas behavior was missing from the prefab, the shader was gone, etc. Not sure if this is a Unity problem, but it only seems to effect NGUI prefabs. We have seen similar issues with corruption of NGUI assets.

Any ideas as to how this might be occurring?

ArenMook

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Re: Missing shaders, atlases, etc.
« Reply #1 on: May 30, 2012, 01:11:11 PM »
You need to make sure that you're committing all metadata along with the files. Enable external version control in Unity, and you should see the metadata files appear next to every file and folder.

pushxtonotdie

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Re: Missing shaders, atlases, etc.
« Reply #2 on: May 30, 2012, 01:12:40 PM »
Man, thanks for your help! Yeah, we just figured this out, too. How annoying!