public void Points(int val)
{
points += val;
PlayerPrefs.SetInt("points", points);
scoreLabel.text = PlayerPrefs.GetInt("points").ToString();
}
This Show's FINE and works great in EDITOR but NOT for a windows Build. I've tried rebuilding the UI and making sure it has it's own Panel, but it stays static when I build in every instance I have tried. Using the latest version of NGUI as of this date.
I can't seem to find a thread where NGUI UILabels work fine in Editor but NOT in the actual Build.
-SubV