Author Topic: Update Atlas corruption with 2.70 - working better in 3.0 ?  (Read 4064 times)

laurentl

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Update Atlas corruption with 2.70 - working better in 3.0 ?
« on: September 25, 2013, 10:31:38 PM »
It's very difficult to update the atlas, sometimes I get this
other times Unity crashes with a memory overflow and the atlas gets completely emptied up.
So I'm asking, is 3.0 solving atlas generation issues?

ArenMook

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Re: Update Atlas corruption with 2.70 - working better in 3.0 ?
« Reply #1 on: September 26, 2013, 04:10:54 PM »
The better question is, how are you getting it to this state?