Author Topic: problem with genericEventHandler  (Read 3873 times)

wouter

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problem with genericEventHandler
« on: September 30, 2013, 11:10:21 AM »
Hi,

I have a very simple script (java)


function Awake(){
    cam.genericEventHandler  = this.gameObject;
}

function OnClick(){
print("clicked");
}


Now I would expect to get the OnClick event on every touch, either on gameobjects or in the empty  background.
However, it only (seemingly random), prints "clicked'....
I have no idea what I am doing wrong and couldnt find it anywhere.


ArenMook

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Re: problem with genericEventHandler
« Reply #1 on: September 30, 2013, 11:13:09 AM »
There is no randomness here. It will indeed happen on every click. Make sure your "collapse" option isn't turned on in the console.

wouter

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Re: problem with genericEventHandler
« Reply #2 on: September 30, 2013, 11:14:09 AM »
haha omg, so ashamed, thanks aren!