Author Topic: 3.01 2D example GUIs not working  (Read 2089 times)

JWater

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3.01 2D example GUIs not working
« on: October 02, 2013, 09:18:31 AM »
Hi, I've been working with 3.0 the last few days and I'm trying to understand why now, when I simply start fresh and open any of the 2D examples, I see only the outlines of the objects in my scene and a grey Game View window.   When I press play, still just the grey screen.  Obviously this seems to not be affecting others, nor me 2 days ago..  I've reinstalled Unity and removed the asset from it's cache in the library, forcing it to redownload from the asset store. Not sure what else I can do system or configuration wise.

I'm on OSX Mountain Lion, Unity Pro, with the standard NGUI license.

Thanks for any ideas on this.  Strange if no one else has this problem.. The 2.7 package seems to work.

Jim
« Last Edit: October 02, 2013, 09:25:13 AM by JWater »

ArenMook

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Re: 3.01 2D example GUIs not working
« Reply #1 on: October 02, 2013, 02:32:56 PM »
Select the panel responsible for drawing them and unfold the draw call that's drawing them. When you fold the draw call, it hides it. It's for debugging.

JWater

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Re: 3.01 2D example GUIs not working
« Reply #2 on: October 02, 2013, 02:46:50 PM »
Thanks, that's it  :)

But I wasted a lot of time on that.  I think the setting might deserve to be in some kind of preference panel or at least the mode made more evident somehow.