I'm running the latest version of NGUI (3.0.5), targeting WP8, and I'm getting this error in Unity:
Error building Player: Exception: Error: method `System.Byte[] System.IO.File::ReadAllBytes(System.String)` doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Byte[] NGUITools::Load(System.String).
Has anyone else had this problem? If so, did you find a solution? I have successfully built and published this exact app for iOS, Android, Blackberry, Windows 8 Store, and OSX. This error only shows up when I try to build for WP8.