Author Topic: UIInput - Lower case y does not input when building for Windows Store Apps  (Read 2058 times)

Naethyn

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I am using the test scene with NGUI and when I enter a lower case y into any UIInput it does not do anything.  All other characters work except y.  I have tried using a new font atlas as well as creating my own scene.  It only happens when building for Windows Store Apps in Unity.  All other platforms seem to work.

Any help is appreciated.

Thanks.

ArenMook

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Re: UIInput - Lower case y does not input when building for Windows Store Apps
« Reply #1 on: November 18, 2013, 01:25:05 AM »
Sounds like something you should report to Unity as a bug. NGUI doesn't treat 'y' any differently.

Character processing is done in the UIInput.ProcessEvent function (at the end).