Hi there,
Hoping someone can offer some help on this one.
I'm adding a GameObject and with the UIDragObject component in runtime.
I 'think' I'm doing that part ok - at least it adds the object and assigns the component to it.
I'm having difficulty getting it to assign the 'Target object' though.
Any advice on how I do this? Been trying several things, but none seem to work.
Many thanks,
Jaz