Author Topic: UI Slider Accuracy (the elusive 100%)  (Read 2956 times)

stapledon

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UI Slider Accuracy (the elusive 100%)
« on: December 22, 2013, 04:08:53 AM »
My UISlider Thumbs stop responding to dragging if the touched collision area goes beyond the frame of the slider itself - the effect of which is, you can only reach 100% if you select the lower half of the slider Thumb, and 0% if you select the upper half.

Obviously using a collider on the Background sprite gets around it, but then you have instant-click slider setting which isn't always desirable.

Is there a solution/workaround to the Thumb issue in particular?



ArenMook

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Re: UI Slider Accuracy (the elusive 100%)
« Reply #1 on: December 22, 2013, 11:56:05 AM »
You need a collider on the thumb as well.