Hi!
I'm experimenting some weird problems with certain Android devices. I have a Nexus 7 tablet (1.280 x 800), an old (and low spec) Android 4.0 tablet (800x480) and a Nexus 5 (1920x1080) phone. I'm using NGUI v2.5.1 with Unity 4.3
The problem occurs when trying to touch the screen, for example, a UICheckBox (which aren't small, but not bigger enough), i must touch several times to make a valid touch (i've notice that touching a little bit above, the touch is better detected), i was experimenting this issue in all devices, but only in Android ones, using the Unity Editor and a Windows Phone nothing happens.
Ok, yesterday I generated a signed apk for the first time, and surprise, the touch accuracy problem dissapeared, but only in the Android tablets, the Nexus 5 phone continued experimenting the issues.
Is there any reason for this behaviour? does the screens resolution (or aspect ratio) affect Unity's touch accuracy?
Thanks!