Hello
I am stuck on playing several animation in proper sequence.
I have on sprite box collider. When I clicking on it. It playes 3 animation.
- First it's scaling actual sprite that was clicked
- Second that move whole panel to left (out of camera)
- Third that move another panel to camera
Now, every animation works in the same time. But I want have something like
When first is finished then play two others.
I tried do that with using Animator but somehow animator does not work with those animations (Example 3 has the same animation, and with those animation also animator does not work)
Can be that done with "clicking/dragging" stuff? Or should I write my script for this? If script then how to recognize which UIPlayAnimation is which, cause there have the same name, so probably then I need look for properties (if name == "first") but this solution is not very nice.