hi Folks! thanks for making such an awesome product!
i'm running into some difficulties in my app with the size of my interface relative to other platforms. i noticed that the builds on my iPad4 had much smaller text size that what appeared in my Unity project. to work around this issue, i resized the Anchors and went back and forth on builds until everything looked fine on the device, even though it looked wrong in the project. the method also seems to have worked for the iPad3. however, the iPad2 now shows the text too large (probably due to smaller screen size).
i ran into a somewhat similar post referring to different resolutions that seemed to indicate that NGUI could query for a particular resolution and then do different things based on that resolution. can you point me to the method that might cover this situation? or is there another recommended approach that would allow me to keep my GUI sizes appearing consistent? right now i'm using PixelPerfect but i seem to remember changing it to Fixed had no effect.
any help appreciated.
scott