Author Topic: Multiple UICameras  (Read 4030 times)

MaskedPixel

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Multiple UICameras
« on: June 24, 2012, 12:09:16 PM »
I have multiple UICameras in a scene.  One of the UICameras is not accepting touch input(mouse input works fine).  Are there any reasons that this would occur that are specific to having multiple UICameras?

Also, would it be better to just use one UICamera, and just load the UI's as panels instead?

ArenMook

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Re: Multiple UICameras
« Reply #1 on: June 24, 2012, 12:55:25 PM »
Is the touch option checked on your UICamera?

MaskedPixel

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Re: Multiple UICameras
« Reply #2 on: July 18, 2012, 02:15:49 PM »
Sorry for the delay.

Yes the touch option is checked.  I Changed the z of the colliders on the buttons and they are now accepting input.  Playing around with this I ought to be able to figure out what I need to do to get it working now.