Author Topic: NGUI support for rage splines  (Read 4849 times)

onehundredfeet

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NGUI support for rage splines
« on: February 20, 2014, 07:24:45 PM »
Hi,

I'm a huge fan of NGUI, I use it for every project.  I just started to use RageSpline, which has been a fantastic vector package.  I would love to be able to use a rage spline object similarly to how I use a UISprite, perhaps a UIRageSpline!

Thanks! Keep up the great work!


roady

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Re: NGUI support for rage splines
« Reply #1 on: September 15, 2014, 04:58:36 AM »
I'm looking for the same thing.
Or basically some way to order depth with non-ngui objects.

For example I've a GUI screen with NGUI, adding a RageSpline gameobject and attach UIWidget to set the depth.

Guessing this is a hard thing because of the rendering for low drawcalls. But it would be greatly appreciated.

badawe

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Re: NGUI support for rage splines
« Reply #2 on: September 15, 2014, 01:49:35 PM »
you can use the RenderQueueModifier search on forum :)

roady

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Re: NGUI support for rage splines
« Reply #3 on: September 16, 2014, 04:02:18 AM »
you can use the RenderQueueModifier search on forum :)

Here it is. Change FixedUpdate -> Update

http://www.tasharen.com/forum/index.php?topic=776.msg35335#msg35335