Hi,
I noticed something with the Atlas Maker. I snapped it into the Unity main window and it is often displayed.
Everytime the Atlas Maker is displayed Unity needs 70% of CPU and when i switch on another tab of my layout in Unity, it gets back to a normal value.
I attached some screenshots to illustrates what I'm saying. (Same thing seems to happen with the Font maker)
Is this normal? Or is this something that you can optimize?