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multiple images button's problem
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Topic: multiple images button's problem (Read 3436 times)
kfconeone
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multiple images button's problem
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April 22, 2014, 12:38:07 AM »
I have a button with multiple sprites, but UIButton can set only one tween target...
is there any way that I can do without add more UIButton scripts on the Gameobject?
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ArenMook
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Re: multiple images button's problem
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Reply #1 on:
April 22, 2014, 05:02:38 AM »
Simply attach multiple UIButton components.
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kfconeone
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Re: multiple images button's problem
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April 23, 2014, 02:55:21 AM »
thanks for your reply! I've been wondering that will produce some performance problems
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ArenMook
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Re: multiple images button's problem
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April 23, 2014, 06:11:40 AM »
Tweening one sprite or tweening multiple sprites, the effect is the same -- draw calls have to be rebuilt. So you won't notice any difference in performance.
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multiple images button's problem