Hi ArenMook,
Thank you for your reply.
If you want the sprite to resize itself, anchor it.
I have tested with the Anchor of course, but it does not keep the apect ratio and it does not scale the whole ui.
Sprite within a fixed size root UI that had an aspect ratio to 16:9 and was filling the entire screen will have its sides cut off on a 4:3 aspect ratio screen.
That's the problem ! It would like be able to set to FIT in the screen. so the sides are not cut off, but instead have black bar on top and bottom, like a movie.
You can make it shrink itself based on width using the checkbox on the component, but that's about it.
It works only for portrait mode. Of course i'm working in landscape mode.
UIRoot has no width. Just height. Likewise it has no aspect ratio because it has no width.
Why is it based on height and not width ? or both ?