Author Topic: UI Root bounds and anchor bug?  (Read 2905 times)

travisschau

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UI Root bounds and anchor bug?
« on: June 06, 2014, 11:10:30 AM »
My anchors all look great when I run Unity, but the moment I stop the build and start editing an NGUI object, they snap to an incorrect position. I can temporarily fix this by going to the "Game" tab and re-selecting an aspect ratio, which seems to refresh the view. The objects snap back to the wrong positions the moment I touch one, though.

I've seen this on a few projects, and would love to know if there's a solution. It makes doing visual layout work very challenging.

The correct preview and layout:
http://screencast.com/t/D3MopjM35BwA

The moment I select an NGUI object:
http://screencast.com/t/gnjXCNrC4pF

A video of the issue:
http://screencast.com/t/NEpUofFjcPb0

Thank you for any help!!!
-Travis

ArenMook

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Re: UI Root bounds and anchor bug?
« Reply #1 on: June 06, 2014, 09:37:09 PM »
Game tab must always be visible. This is mentioned in the NGUI tutorials several times. It's an issue in Unity itself.