TNet 3  3.0.8
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TNAutoJoin.cs File Reference

Classes

class  TNet.TNAutoJoin
 Extremely simplified "join a server" functionality. Attaching this script will make it possible to automatically join a remote server when the game starts. It's best to place this script in a clean scene with a message that displays a "Connecting, please wait..." message. More...
 

Namespaces

package  TNet
 

Typedefs

using UnityTools = TNet.UnityTools
 

Typedef Documentation