@ArenMook: OK, help me out here please. What am I doing wrong? To begin with I start the server and then create a channel on the server (computer #1 ). I can compile the code below without any errors. However, after connecting from computer #2, when I put a break point on the first line below and run it I get this error message in the Mono debugger when I hover over "Packet" in the first line of code below.
Global::TNet.Packet Unknown member Packet.TNManager.client.BeginSend(Packet.RequestChannelList);
TNManager.client.EndSend();
And in my Start() method I get this error when I hover over the "OnChannelList" code.
Unknown Identifier: OnChannelListTNManager.client.packetHandlers[(byte)Packet.ResponseChannelList] = OnChannelList;
I did a search through all the .cs files that come with TNet and the text "OnChannelList" is not found in any of them. I have the version from the Unity Asset store which is Version 1.3.1.
I'm sure I'm missing something simple but I'm not understanding why it compiles yet I get these errors when I hover over the code. Needless to say the callback method OnChannelList never gets triggered on the client.
Thanks, Kris