Think multiplayer, 1st/3rd person shooter game. Up to 32 players per map.
#1) One server to show/manage the game maps people can join. Desktop Unity game viewer connects to that map server first.
#2) Flexibility to launch multiple games on same server.
Ignoring licensing costs, which one would be better suited? TNet or SmartfoxServer.
Will be using Unity/C#, back end Linux.
Thanks!