Hi,
After reading all the other posts about scrollview I can tell that I have no idea what's going on, using version 3.7.4
I'm working on iOS, I have a normal setup, panel, within the panel the other panel with a scrollview
-panel
--some widgets
--panel with scrollview
---uigrid
----background with 2 more widgets
Well, I have 1 item in my grid, a background acting as my container with a button and a label, nothing fancy. The scrollview clip area is 1005x600 and the screen resolution is 1024x768
As you can see in the images, prior to show the scrollview (which is hidden until you press a button)

The performance is acceptable, 30% seems fine.
After hitting the button the scrollview kicks in

The cpu skyrockets to an 80% which makes no sense to me, after all I have only 1 item, in total 3 widgets within the scrollview.
And finally here's the image showing you the scrollview itself

The central area with that squared image is the scrollview, and within that I have the background, the button and the label, nothing else, no draggable panels, no animations, nothing at all, just what you see on the image, all completely static.
Things that I've tried:
- remove the panel and the scroll, obviously no scroll at all, BUT still just by showing those 3 widgets the cpu goes up to 40% which makes no sense to have 3 widgets on top covering the area, but well, I don't care.
-Another thing I've tried is to reduce the clip area, instead of 1005x600 I've reduced the area to 200x600, still no luck, the cpu goes up, not 80% but 70%, which makes the scrollview completely unusable.
-And finally I had the same setup as the test scene (number 7), with the same issues, so I didn't placed anything wrong, just in case....
Any ideas?