I have read previous posts about fixing the error with Atlas maker in Unity. I followed the steps: set all textures to type advanced, unchecked generate mip maps, import type is lightmap.
But i keep getting this error when i try to create Atlas:
importer.GetNPOTScale() == TextureImporter::kNPOTKeep
UnityEditor.AssetDatabase:ImportAsset(String, ImportAssetOptions)
NGUIEditorTools:MakeTextureAnAtlas(String, Boolean, Boolean) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:489)
NGUIEditorTools:ImportTexture(String, Boolean, Boolean, Boolean) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:503)