Author Topic: Atlas maker error  (Read 3491 times)

SanSolo

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Atlas maker error
« on: November 24, 2014, 08:39:41 AM »
I have read previous posts about fixing the error with Atlas maker in Unity. I followed the steps: set all textures to type advanced, unchecked generate mip maps, import type is lightmap.

But i keep getting this error when i try to create Atlas:

  1. importer.GetNPOTScale() == TextureImporter::kNPOTKeep
  2. UnityEditor.AssetDatabase:ImportAsset(String, ImportAssetOptions)
  3. NGUIEditorTools:MakeTextureAnAtlas(String, Boolean, Boolean) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:489)
  4. NGUIEditorTools:ImportTexture(String, Boolean, Boolean, Boolean) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:503)

SanSolo

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Re: Atlas maker error
« Reply #1 on: November 24, 2014, 08:22:15 PM »
Any help please.
Unity version is 4.6, NGUI 3.7

ArenMook

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Re: Atlas maker error
« Reply #2 on: November 25, 2014, 01:39:24 AM »
"import type is lightmap"? Eh? Import type should be automatic truecolor.