Author Topic: Universal Apps build for windows phone  (Read 3146 times)

dillrye

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Universal Apps build for windows phone
« on: December 02, 2014, 03:34:18 PM »
Hello, I have been migrating our project to the universal apps build for windows/metro, and i noticed that the UNITY_WP8 define doesn't work for the phone deployment(therefore it is missing some functionality like the onscreen keyboard).

I did a quick test, and it looks like if you replace UNITY_WP8 with (UNITY_WP8 || UNITY_WP_8_1) everything works as expected.  I don't think this causes any adverse effects, and I was unsure if the changes needed to be made in the ByteReader.cs and EventDelegate.cs files since the api's are now in sync between the arm/x86 builds. So I was wondering if you would take a look and add these defines for the next release.


Thank you,
Dylan

ArenMook

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Re: Universal Apps build for windows phone
« Reply #1 on: December 04, 2014, 03:18:06 AM »
Certainly, I'll add it in, thanks.