Author Topic: Help. How to use NGUI on 3d World? (Sword Art Online GUI)  (Read 3505 times)

radicalero

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Help. How to use NGUI on 3d World? (Sword Art Online GUI)
« on: December 07, 2014, 09:12:55 AM »
Hi, I have NGUI purchased and i need create for my VR Indie Game a GUI like this and controlled with gamepad, keyboard or head movement.
The important question is how to use NGUI on 3D World.

GUI Menu:
http://youtu.be/Mu3FYYZ0B6o?t=16s 16s to 30s in the video

GUI and GUI Menu:
https://www.youtube.com/watch?v=PO5Cdc9Dovo

GUI Menu:
http://youtu.be/jLp3W1gbhRk?t=43s

More GUI:
http://youtu.be/fjhpKXCHY7s?t=22s

Thanks a lot!

« Last Edit: December 21, 2014, 08:55:46 AM by radicalero »

dkozlovtsev

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Re: Help to create GUI like this for VR Game (Sword Art Online GUI)
« Reply #1 on: December 08, 2014, 05:36:59 AM »
Are you looking for someone to do it for you?

radicalero

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Re: Help to create GUI like this for VR Game (Sword Art Online GUI)
« Reply #2 on: December 08, 2014, 07:31:11 AM »
No, only I need small help idea to do it or small tutorial.

No, I need only small help idea to do it or small tutorial.

radicalero

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Re: Help. How to use NGUI on 3d World? (Sword Art Online GUI)
« Reply #3 on: December 21, 2014, 08:56:07 AM »
Any can help me?

ArenMook

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Re: Help. How to use NGUI on 3d World? (Sword Art Online GUI)
« Reply #4 on: December 21, 2014, 04:02:18 PM »
Your question is too open ended. I can answer specific questions, but that one reads to me like "how can I create a UI?", which is too open ended to answer.

All I can suggest is look at the examples that come with NGUI. Some of them involve 3D UIs. Any NGUI widget is just an object you can position like any other object in Unity. Try this for example:

1. New scene.
2. Create a game object and attach UIPanel to it.
3. Press ALT+SHIFT+L with that object selected. This will add a new label right under it. It will be huge -- so you will need to scale the panel object down.

There you go, an in-game UI element.