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Add the depth property to HUDText
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Topic: Add the depth property to HUDText (Read 3644 times)
alexlange
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Posts: 34
Add the depth property to HUDText
«
on:
January 20, 2015, 11:06:54 PM »
Hi, please consider adding depth to HUDText. It helps user sort their label easier
public
int
labelDepth
;
Entry Create
(
)
{
...
Entry
ne
=
new
Entry
(
)
;
ne
.
label
.
depth
=
labelDepth
;
...
}
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ArenMook
Administrator
Hero Member
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Posts: 22,128
Toronto, Canada
Re: Add the depth property to HUDText
«
Reply #1 on:
January 28, 2015, 02:43:10 AM »
Problem with that is that all labels would share the same depth then. Currently each new label is automatically added on top of all existing ones. It's intentional -- all new entries are more important than previous ones.
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Add the depth property to HUDText